optimize queue remove
This commit is contained in:
+7
-11
@@ -110,20 +110,16 @@ void audio_loop() {
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pkt[11] = 0x12 | (1 << 7);
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pkt[12] = SAMPLE_SIZE;
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memcpy(pkt + 13, haptic_buf, SAMPLE_SIZE);
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if (!queue_is_empty(&opus_fifo)) {
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static opus_element opus_element{};
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if (queue_try_remove(&opus_fifo,&opus_element)) {
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pkt[77] = (plug_headset ? 0x16 : 0x13) | 0 << 6 | 1 << 7; // Speaker: 0x13
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// L Headset Mono: 0x14
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// L Headset R Speaker: 0x15
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// Headset: 0x16
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// L Headset Mono: 0x14
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// L Headset R Speaker: 0x15
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// Headset: 0x16
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pkt[78] = 200;
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opus_element opus_element{};
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if (!queue_try_remove(&opus_fifo,&opus_element)) {
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printf("[Audio] Warning: opus_fifo try remove failed\n");
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}else {
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memcpy(pkt + 79,opus_element.data,200);
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}
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memcpy(pkt + 79,opus_element.data,200);
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}else {
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printf("[Audio] Warning: opus_fifo is empty\n");
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printf("[Audio] Warning: opus_fifo try remove failed\n");
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}
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bt_write(pkt, sizeof(pkt));
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