refactor: remove opus queue
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+17
-36
@@ -31,28 +31,16 @@ static uint8_t packetCounter = 0;
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static bool plug_headset = false;
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alignas(8) static uint32_t audio_core1_stack[8192];
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queue_t audio_fifo;
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queue_t opus_fifo;
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static uint8_t opus_buf[200];
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critical_section_t opus_cs;
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struct audio_raw_element {
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float data[512 * 2];
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};
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struct opus_element {
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uint8_t data[200];
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};
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void set_headset(bool state) {
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plug_headset = state;
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}
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// 有一个重构的想法,就是也把haptics也放进队列里面,使用定时器来发送数据
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// 定时器伪代码:
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// static uint8_t haptics_buf[64];
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// static uint8_t speaker_buf[200];
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// static auto last = time_us32();
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// auto now = time_us32();
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// if(now - last < 10666) return;
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// func: send haptics and speaker;
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// try_queue_remove - haptics and speaker
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// 缺点是可能会导致haptics有延迟,不够实时?
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void audio_loop() {
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// 1. 读取 USB 音频数据
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if (!tud_audio_available()) return;
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@@ -91,7 +79,7 @@ void audio_loop() {
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// 3. 48kHz -> 3kHz 重采样
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static WDL_ResampleSample out_buf[SAMPLE_SIZE]; // 64 floats = 32帧 × 2ch
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int out_frames = resampler.ResampleOut(out_buf, nframes, SAMPLE_SIZE / OUTPUT_CHANNELS, OUTPUT_CHANNELS);
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const int out_frames = resampler.ResampleOut(out_buf, nframes, nframes / 4, OUTPUT_CHANNELS);
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static int8_t haptic_buf[SAMPLE_SIZE];
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static int haptic_buf_pos = 0;
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@@ -123,17 +111,11 @@ void audio_loop() {
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pkt[11] = 0x12 | (1 << 7);
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pkt[12] = SAMPLE_SIZE;
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memcpy(pkt + 13, haptic_buf, SAMPLE_SIZE);
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static opus_element opus_packet{};
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if (queue_try_remove(&opus_fifo,&opus_packet)) {
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pkt[77] = (plug_headset ? 0x16 : 0x13) | 0 << 6 | 1 << 7; // Speaker: 0x13
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// L Headset Mono: 0x14
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// L Headset R Speaker: 0x15
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// Headset: 0x16
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pkt[78] = 200;
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memcpy(pkt + 79,opus_packet.data,200);
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}else {
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printf("[Audio] Warning: opus_fifo try remove failed\n");
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}
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pkt[77] = (plug_headset ? 0x16 : 0x13) | 0 << 6 | 1 << 7; // Speaker: 0x13
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pkt[78] = 200;
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critical_section_enter_blocking(&opus_cs);
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memcpy(pkt + 79,opus_buf,200);
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critical_section_exit(&opus_cs);
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bt_write(pkt, sizeof(pkt));
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haptic_buf_pos = 0;
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@@ -144,9 +126,9 @@ void audio_init() {
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resampler.SetMode(true, 0, false);
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resampler.SetRates(48000, 3000);
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resampler.SetFeedMode(true);
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// resampler.Prealloc(2, 480, 32);
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resampler.Prealloc(2, 24, 6);
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queue_init(&audio_fifo,sizeof(audio_raw_element),2);
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queue_init(&opus_fifo,sizeof(opus_element),2);
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critical_section_init(&opus_cs);
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multicore_launch_core1_with_stack(core1_entry,audio_core1_stack,sizeof(audio_core1_stack));
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}
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@@ -167,6 +149,7 @@ void core1_entry() {
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resampler_audio.SetMode(true,0,false);
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resampler_audio.SetRates(51200,48000);
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resampler_audio.SetFeedMode(true);
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resampler_audio.Prealloc(2, 512, 480);
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while (true) {
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static audio_raw_element audio_element{};
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@@ -179,13 +162,11 @@ void core1_entry() {
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}
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static WDL_ResampleSample out_buf[480 * 2];
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resampler_audio.ResampleOut(out_buf,nframes,480,2);
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static opus_element opus_packet{};
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(void)opus_encode_float(encoder,out_buf,480,opus_packet.data,200);
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if (queue_is_full(&opus_fifo)) {
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queue_try_remove(&opus_fifo,NULL);
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}
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if (!queue_try_add(&opus_fifo,&opus_packet)) {
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printf("[Audio] Warning: opus_fifo add failed\n");
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}
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static uint8_t out[200];
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(void)opus_encode_float(encoder,out_buf,480,out,200);
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critical_section_enter_blocking(&opus_cs);
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memcpy(opus_buf,out,200);
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critical_section_exit(&opus_cs);
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}
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}
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